Video Games

Project Y2Day

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Project Y2Day *

Made during the 2025 Clark Summer Game Studio, Project Y2Day is a top-down action-adventure pixel game about rebuilding a life after an apocalypse.

Contribution to Y2Day

Madison “Delle” Neel made all of the environmental art and tilesheets for the game as well as the dialogue portraits and main menu splash art as pictured below.

Additionally, she was key in the initial developmental process, contributing to the core design ideas (such as the dialogue portraits) as well as organizing the preliminary meetings.

In Solomon’s Wake

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In Solomon’s Wake *

Dimitri Pîrvulescu has received a letter from his old kingdom, the young Queen requesting his return. It appears the Blue Mage, Solomon, had been experimenting with a darker kind of magic. Now, a rift is torn deep within his manor, and souls from the other side pour through. It is Dimitri’s duty to return to the old land, seal the rift, and reset the balance of life and death between worlds- not just for the Queen, but to fulfill his duty as the son of the goddess of balance.

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Traditional Work

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Concept Art